an abstract photo of a curved building with a blue sky in the background

Space Blackout

First-person survival-horror project

Overview

Experience the excitement of Space Blackout, a first-person survival-horror game in an abandoned space station near Mars.

Your mission is to restore electricity that has been deactivated due to an ancient portal created by NASA. The portal has caused electrical and gravitational anomalies, which left the station in total darkness.

As you explore the station, you will solve puzzles and deactivate the portal to bring light back to the station.

Space Blackout Trailer

Goals

Create an experience of suspense and mystery through the setting, setting and history of the game's location.

Demonstrate skills in level design, environment puzzle design, level pacing and game design.

Working with different player guidance techniques.

Work on implementing a good lighting setting.

Integrating story elements into gameplay enhances immersion and tension.

Lighting and sound design heighten atmosphere and guide player focus.

Level design subtly directs players using visual cues and pathways.

Resource management mechanics add tension and strategic decision-making.

Visual feedback through HUD elements keeps players aware of their vulnerability.

Learnings

Level Design Process

1. Research

2. Paper Design

3. Level Layout

4. Iterative Process

Made with Unreal Engine 5.

Get in touch

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